AI Insights · Timothy · March 2022
Top 5 Baseball Games Performance in Finland Q1 2022
In Q1 2022, the top 5 baseball games on unified platforms in Finland showed varied performance in terms of revenue, downloads, and active users. Discover the detailed metrics and trends observed.
In Q1 2022, the top 5 baseball games on unified platforms in Finland showcased diverse performance metrics, highlighting trends in revenue, downloads, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at how these games fared throughout the quarter.
Topps® BUNT® MLB Card Trader from The Topps Company, Inc. had consistent weekly revenue ranging between $42 and $61. The highest revenue was recorded at $61 in the first week of January, while the lowest was $42 in the week of March 21.
Baseball Clash: Real-time game by Miniclip.com experienced fluctuations in both revenue and downloads. The highest weekly revenue was $69 in the week of January 17, with a notable dip to $15 by the end of January. Downloads peaked significantly at 31K in the last week of March, showing a late-quarter surge. Active users fluctuated, starting at 118K and ending at 106K, with a mid-quarter low of 75K.
MLB 9 Innings 24 from Com2uS Corp. saw its revenue peak at $138 in the last week of March, following a steady increase from $26 in mid-March. Downloads remained relatively stable, with minor fluctuations, peaking at 9K in early March. Active users showed minimal variation, with a slight drop from 12K in mid-January to 10K by the end of March.
Baseball Boy! by Voodoo had a consistent revenue stream, mostly ranging between $20 and $37. Downloads saw a significant peak at 62K in the third week of February. Active users fluctuated, peaking at 138K in late February and ending the quarter at 65K.
Homerun Clash from HAEGIN Co., Ltd. showed a high weekly revenue of $119 at the end of December, with subsequent weeks featuring lower but steady earnings, hovering around $12 to $22. Downloads were relatively stable, with minor peaks, the highest being 22K in early March. Active users remained consistent throughout the quarter, ranging from 42K to 52K.
For more detailed insights and data, visit Sensor Tower.